BMW Contours

Following on from the CG-Cars Speed Challenge I thought that rather than waste the model I would finish it off and render. I also saw the opportunity to have a go with faking depth of field using VRay and Photoshop.

Here is the finished result below:

The making of can be seen here

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One response to “BMW Contours

  1. Pingback: I got feedback… « Dav3design's Blog·

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